Showing posts with label PanOceania. Show all posts
Showing posts with label PanOceania. Show all posts

15 March 2013

Recently, I have been mostly doing.....

Greetings,

Here are some photos of my recent-ish efforts.

Ariadna, Caledonia: Cameronian (l) and William Wallace (r).

The Cameronian has come out looking more like a fox than a werewolf, but this is one of the complaints with the model in general. I think it is awesome, and I like the idea of it being more like a fox anyway. One of my more successful attempts at tartan and layering of orange and blue.
William Wallace is a nice little miniature. The tartan doesn't work on him though. I shouldn't have tried to put a red in with the blue. I like him otherwise.





PanOceania, Military Orders: Sepulchre Knight (l), De Fersen (r)

The Sepulchre Knight wasa lot of fun to do. I used masses of layering for the tabard and the heraldry. The blues need more work, but they are a damned sight better than I used to be able to do.
I have had De Fersen painted for a while. I tried to do a slightly different heraldry scheme on his tabard. There is an older Korean flag from the 1900's, with a different ying-yang pattern. I tried to emulate that and I think it came out well.






Black Powder: the King's Colours bearer.

This was a free miniature from Warlord Games for getting the Peninsula War book, Albion triumphant. It is a very nice model to paint, full of character.

  



Comments are welcome. Hope you like the pictures.

Regards,

English Pillock

29 April 2012

PanOceania fashion tips

Greetings,

Here are some of the latest fashion trends for PanO TAGs. 

On the left is the latest ice-world TAG with a mess of extra armour and heated boots. In game the Jotums is quite insane. High armour, BS, firewall and an affinity for mountainous terrain. The multi HMG and heavy flamer is a nice added touch.

The jungle-world TAG is on the right. The Dragoes is a lot lighter than the Jotums in armour, but not really in firepower. The Hyper-rapid magnetic cannon is obscene. 5 shots, strength 15, armour piercing and a stupidly huge range. An affinity for jungle terrain and a heavy flamer fill out the Dragoes.







Hope you like the photos, they aren't stellar and they need more work, but I need more black wash.


Regards,


English Pillock


19 April 2011

PanO, Butcher and a post a week

Greetings,

 Here is my Aquila Guard with a HMG. He is one rather scary guy in game. If he had camouflage or an ODD he would be insane. The jacket was annoying to do, but it worked out well.





Here is the Butcher. He was really fast to paint I was thinking of doing a massive blood spatter on the axe, but I was unsure about having more red/crimson on the model as he already has a lot.




I have also managed to get 52 posts in a year, so woo me! Hopefully I'll be able to keep this up in the future.


Regards,


English Pillock

21 March 2011

PanO Models. 8 finished 7 to go.

Greetings,

Here are the photos of the PanO that I promised in my previous post. I now have 5 Knights painted (Magister, Montesa, Teutonic, Santiago and Hospitalier), a Bagh Mari, a Specialist Order Sergeant and a Trauma Doc (Flo).





They are all painted in a similar scheme, the only real variation is with the cloth pieces on the non-Knight miniatures. The fatigues, straps and beret are painted either with Catachan Green or Charadon Granite. A Badab Black ink was added liberally over most of the models to highlight and other things. I will say that they look much better in the flesh. Any photo I take fails to do the model justice.

I will say that Flo is one of the most hated miniatures at Orctown where Infinity is concerned. She did lose her first patient, but in a single game she went on a healing and climbing rampage, AFTER shooting a Tiger Warrior in the face and killing him. She healed one guy, climbed up 3". Healed a second guy and climbed up 3". She then did the same a third time. Fell down one floor, no harm. Fell down a second floor, no harm. Then she went to heal someone else in the following turn.
Even though I lost the game to my opponent (the certain German gentleman who introduced me to this game) and whom said many bad things about my PanO and especially Flo. I did much more damage, but I failed to get the objectives. Ho-hum... It was a good game none-the-less.

Hopefully I will put up photos of my newly painted Piggies, Khador and Retribution next time.

Regards,

English Pillock

19 March 2011

No Photos as of yet, but an update!

Greetings,

I apologise, again, for the lack of posts. I have been hellishly busy though.

I have fully painted another 5 PanO. I have painted 3 Knights, a Medic and a Bagh Mari. I am still using a similar scheme to my three prior models. I am going to have a unified colour scheme throughout all of the models, even if they are from different Military Orders. I am likely to be taking Teutonic Knights and Magister Knights instead of the other Orders as they are more flexible and with the Teutons not having Cubes they are less likely to be Sepsitored.

I have painted some of my Retribution, 2 Battle Mages. I like the red and orange scheme complimented by the purple.

I also managed to paint Brine and a second War Hog for my Farrow. I’m not sure about the weapon colours for the War Hog. They are too dark compared to the haft and the rest of the metal of the cleavers. Brine looks good in comparison, but I’m not a fan of bits of the model. The chains on the wrists and the single trotter that the entire model is balancing upon are my main issues.

I have started a Goblin all-spider army. I am looking at 4 units of Spider Riders, a flinger Arachnarok, Goblin Shaman Lord on Arachnarok, BSB on a Giant Spider and three Goblin Big Bosses on Giant Spiders. I still have 146pts to spend on magic items, which is going to be interesting. I am slightly annoyed at the fact that I can’t take Goblin Shamans on spiders, apart from the HUGE ones.


Regards,


English Pillock

22 February 2011

Recent WIP and ramblings....

Greetings,

I do apologise for the lack of posts recently. It is not for a lack of gaming, modelling and painting though.

Retribution of Scyrah


I have been looking at getting a Retribution army since I went back to England for my extended furore. I like the idea behind them, I just wish they weren't Elves!
At the moment I only have Rahn and two Phoenix Myrmidons. Rahn is probably the best caster from the faction in general. He has a huge pool of Focus and a good selection of spells. He can throw people about through his telekinetic spells and his feat helps any spell-casting Retribution unit with increased range, accuracy and damage.
The Phoenix Myrmidons are the most expensive in the Retribution list at the moment. Each Phoenix also have a shield system that can regenerate for free so long as it isn't broken and it can be forced to heal even more. I can potentially heal 2 to 9 shield points out of 10 in a single turn if I need to. They also have a shooting attack, two melee attacks, a close range AOE (Area of Effect) flame attack and it is also an arc node. So these things can do range, close up work, close up anti-horde, have regenerating shields and they can increase the casters influence by increasing his spell threat range. What is wrong with them? Well they only have 24 damage boxes. With the regenerating shields, this is mitigated, but if that system is destroyed they are up a creek without a paddle. As well as losing the shield it can't shoot any more. I really need to get one of the Retribution mechanics to run after these guys., but that is a bit down the line. As it stands I have 14 Points of them ands 25 is pretty much the smallest that is played at Orctown.




Oh, and yes, I know I have another eye-searing orange army. There was no way in Hell that I was going to do a white force though!

PIGGIES!!!!

Danish bacon, Danish bacon, Danish bacon, yummy, yummy, yummy, yummy, yum, yum, yum!

*ahem!*

Here are the current non-character Pigs and my two main Farrow casters. I have had four games with them and I will say that the Farrow are interesting. Carver can definitely deal with a lot of threats with a limited arsenal and Arkadius is a headache to play and apparently hard to deal with.
I am currently painting up the War Hogs and Rorsch and Brine, before I do the last gun Boar. This is because I'm kinda tempted to make the Gun Boar look like Miss Piggy from the Muppets...



Infinity

Knights running around with lightsabers? I'll take 17 please!

For those who don't know me, I grew up on tales of Robin Hood and King Arthur with a dash of Star Wars thrown in. I think it is one reason why I click more with Warhammer over 40K from an aesthetic point of view. The main issue that I am having with Warhammer at the moment is the sheer number of models needed for an army. Even my Ogres are bordering on the ridiculous! I wanted to have a skirmish game that was full of gorgeous models, supported by the parent company and had multiple cheap starting boxes for each faction. A German friend of mine meandered into Orctown about a year ago for the first time and asked if we played Infinity here. At that time we didn't. For the past month and a half we have been playing Infinity a lot. Getting the rules down and when the boss at Orctown got in the starter boxes they literally disappeared in a week! the only issue we have at the moment is the relative lack of terrain at Orctown, which is being remedied though.

My faction is the PanOceania Military Orders. Knights with lightsabers and guns! Und dey have zer PANZERFAUST!!! *ahem* I apologise for my totally stereotypical English attempt at a very strong German accent. I only have 'Allo, 'Allo to work from.
These guys are hard in close combat. The Koreans are having issues thinking past the fact that a Ninja and Samurai is still seen as the epitome of Eastern close combat. They have also ascribed to the view that anything that the West did in the same period couldn't cope with the martial art skills. I have been trying to disabuse them of that notion by giving impromptu history lectures awhile playing the game. It has been rather fun getting a reply of, "So they didn't just swing it and hope that it killed him then? They had training?" albeit in much more fractured English.
I really like the system, although it does feel weird throwing a handful of d20's though... It is a lot more cinematic than most other games that I have played with. One of the most cinematic moments that I have had was my Magister Knight running from cover to cover taking an automatic reaction shot against a stealthed missile launcher guy. I needed a 5 or less on a d20. I rolled the 5 and then we found out what happened. My shot ignored armour and caused automatic wounds. The guy was toast and my opponent wasn't angry because of how hard it was to pull the shot off. He lost, but even losing in Infinity is more fun that in 40K or fantasy. The sheer choice of tactics and randomness in it is amazing.
I will say that we have played about 30+ games as a group, we still aren't using all of the rules. It is a hard game to get into rules-wise, but if you want a totally different mindset for a game give it a go.

I painted up my Knights with a similar colour scheme. red and Blue tabards, Knights get blue at the bottom red at the top, while other minions get the reverse and they get the Korean ying-yang (taeguk or 태국) on the face plate and on their base. The minions get this reversed, because I messed up...
Here is some prior warning, although the miniatures are gorgeous, they occasionally have weird points for their moulding and they are damned fiddly.




Hopefully I will have at least one more post before February is out... Apologies for my ineptitude of taking photos and making a post on even a semi-regular basis.

Regards,

English Pillock