Greetings,
This post is going to be about selecting the characters for an Ogre army and what restrictions you have for doing so. This is going to horrify a lot of people with the limitations that they have and where they come from.
Lords
There are only two choices of Lord in the Ogre Kingdom Army; the Tyrant and the Slaughtermaster.
The Tyrant is the combat character and the Slaughtermaster is the Lord level shaman.
You can only have a Lord when you hit 2000pts, and a further Lord for every 1000pts thereafter. Fair enough, so far. Reading through their descriptions in the Ogre Kingdoms Bestiary I wanted to have a Lord level shaman as the Ogre Magic is actually quite good.
Now the disappointment came.
After reading through the army selection restrictions I could only have a Slaughtermaster after I had already bought a Tyrant. So I couldn’t use him until I had hit 3000pts? What the %#&^!!!
Ok, ok… Bit calmer now. Let’s have a look at the Tyrant.
WOW!! Good statline. Basically a monster that leads my army. 200pts… ok, expensive, but in big games I can have two or more right? Right…?
OH, YOU ARE %#&^@!* KIDDING ME! 0-1! 0-1!!! AARGHHH!!!
So just in the Lord choices I have two restrictions.
1) No more than a SINGLE Tyrant
2) You cannot have a Slaughtermaster until a Tyrant has been taken.
Ugh…
Oh, well, let’s have a look at the Heroes. They may be better, right…?
Heroes
There are three Heroes in the Ogre Kingdoms army. Bruisers, Butchers and Hunters.
Bruisers are the combat heroes and one has an option to upgrade to a BSB. Butchers are shamen and the Hunter totes a siege crossbow for shooting stuff!
Bruiser is 70pts cheaper than the Tyrant, can only take 50pts of magic items and a slightly reduced statline. Not too bad all things considered.
Butcher classes as a level 2 spellcaster. He knows all of the Gut Magic Spells… Looking, looking… He cannot be the army general!
KHAAAAN!!!!
3) The Butcher may not be the army general.
I knew it! I knew that there’d be a restriction!
Alright let’s look at hero number 3; the Hunter. 36” S5 move or shoot weapon… Hmmm… Ld9 ooohhh… Can be given kitties…
Loner…. It was going so well! He can’t join any units, nor can he be the army general!
4) The Hunter may not be the army general, nor may he join units.
This post is going to be about selecting the characters for an Ogre army and what restrictions you have for doing so. This is going to horrify a lot of people with the limitations that they have and where they come from.
Lords
There are only two choices of Lord in the Ogre Kingdom Army; the Tyrant and the Slaughtermaster.
The Tyrant is the combat character and the Slaughtermaster is the Lord level shaman.
You can only have a Lord when you hit 2000pts, and a further Lord for every 1000pts thereafter. Fair enough, so far. Reading through their descriptions in the Ogre Kingdoms Bestiary I wanted to have a Lord level shaman as the Ogre Magic is actually quite good.
Now the disappointment came.
After reading through the army selection restrictions I could only have a Slaughtermaster after I had already bought a Tyrant. So I couldn’t use him until I had hit 3000pts? What the %#&^!!!
Ok, ok… Bit calmer now. Let’s have a look at the Tyrant.
WOW!! Good statline. Basically a monster that leads my army. 200pts… ok, expensive, but in big games I can have two or more right? Right…?
OH, YOU ARE %#&^@!* KIDDING ME! 0-1! 0-1!!! AARGHHH!!!
So just in the Lord choices I have two restrictions.
1) No more than a SINGLE Tyrant
2) You cannot have a Slaughtermaster until a Tyrant has been taken.
Ugh…
Oh, well, let’s have a look at the Heroes. They may be better, right…?
Heroes
There are three Heroes in the Ogre Kingdoms army. Bruisers, Butchers and Hunters.
Bruisers are the combat heroes and one has an option to upgrade to a BSB. Butchers are shamen and the Hunter totes a siege crossbow for shooting stuff!
Bruiser is 70pts cheaper than the Tyrant, can only take 50pts of magic items and a slightly reduced statline. Not too bad all things considered.
Butcher classes as a level 2 spellcaster. He knows all of the Gut Magic Spells… Looking, looking… He cannot be the army general!
KHAAAAN!!!!
3) The Butcher may not be the army general.
I knew it! I knew that there’d be a restriction!
Alright let’s look at hero number 3; the Hunter. 36” S5 move or shoot weapon… Hmmm… Ld9 ooohhh… Can be given kitties…
Loner…. It was going so well! He can’t join any units, nor can he be the army general!
4) The Hunter may not be the army general, nor may he join units.
So I can't have a magic heavy Ogre army. Grrr...
As far as the other restrictions from the restrictions without the addition of items or big names.
Items and Big Names give more restrictions left right and center.
I'll be going through the Core troops next. Items and Names will be some time after that...
Regards,
English Pillock
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